Animation Engineer (Mid-Level)
Craft state-of-the-art animation tech with the team for a high-impact AAA title.
Hove, UK (On-Site/Hybrid/Remote)
The Role
You will be part of a team, creating and delivering a large and exciting AAA game for consoles and PC. While we support a variety of systems and content at ACT III, this role specifically focuses on animation technologies and workflows (including character animation, cinematics, and other animated content).
At ACT III, we solve interesting problems as a multi-disciplinary team, not as individuals. Your immediate surroundings include highly skilled animation and gameplay engineers, as well as an excellent animation team. Your role will be to strengthen that team with implementation of latest animation technologies, support for specific content, and a push for highest quality.
Responsibilities
- Design and implement state-of-the-art character animation tech with the team (including motion matching, IK, and various procedural animation techniques).
- Implement and support implementation of cinematics and QTEs.
- Support animation workflows for ambient, in-world content such as NPCs, physics, or props.
- Support and improve workflows, pipelines and tools; both in-engine tools as well as motion capture and animation workflows.
- Troubleshoot and debug issues together with the team.
- Iterative polish to highest quality.
- Review code written by your peers.
Requirements
- You have a degree in Computer Science, Game Programming, Technical Animation or similar, or equivalent professional experience.
- You made major contributions, relevant to this role, to at least one professional game project (AAA or indie) over at least 3 years.
- You have strong C++ knowledge and skills.
- You have strong math skills, especially around 3D transformations as relevant to animation tech.
- You are proficient in the ins and outs of Unreal Engine, specifically around animation and character systems.
- You have an eye for quality and are motivated to promote best practices within the studio and project.
- You like to communicate and collaborate with the team, and are motivated to learn new skills from others, be it technical or creative.
- You live in a time zone close to the UK (Europe or Africa) or are open for relocation. We can offer this role to be fully remote, but would ask that the working time largely overlaps with the rest of the team to not get in the way of tight collaboration.
It’s a Bonus if you Have
- Tool design and programming experience
- Experience working on 3Cs (Character, Control, Camera), core mechanics, or AI for NPCs
- Experience doing technical work with Maya, Motion Builder, or Motion Capture pipelines
- Self-motivation to play around with latest technologies
- Department
- Engineering
- Locations
- Hove
WHO WE ARE
At ACT III, we value a people-first culture and promote a healthy work-life balance.
We solve interesting problems as a multi-disciplinary team, not as individuals. We embrace the synergy of Technology, Design, Art, and Production working seamlessly together. Our commitment to this collaborative spirit ensures that every aspect of our games reflects the best of all of the talent at our Studio. We believe in the power of diverse talents coming together to build experiences for everyone.
PERKS & BENEFITS
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Generous annual leave
A competitive holiday allowance, plus extra time off during our studio closure over the Christmas period.
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Flexible, hybrid working
Work from home when you need focus, or join us in the studio to enjoy the energy and collaboration.
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Private medical insurance
Health cover that also includes dental and optical, so you're looked after beyond the basics.
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Gym membership discount
Stay active with reduced rates at your local gym.
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Group income protection
If you’re unable to work due to long-term illness or injury, your income is insured at 75% of your salary.
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Group life insurance
Protection for your loved ones, with a benefit of 4x your annual salary.
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Cycle to work & tech schemes
Get the latest bike or tech with tax savings through salary sacrifice schemes.
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Regular company gatherings
We bring the whole team together several times a year to meet, collaborate and socialise. Travel and accommodation are covered.
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Enhanced maternity & paternity leave
Additional paid leave to support you and your family at life’s important milestones.
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Enhanced employer pension contribution
We contribute above the statutory minimum to help you grow your retirement savings.
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Interest-free annual season ticket loan
Get your yearly travel pass upfront and repay it monthly, completely interest-free.
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Access to industry conferences
Stay connected with the wider games industry through event and conference participation.
EQUAL OPPORTUNITY
We actively welcome applicants of all backgrounds, experiences, and identities. We particularly encourage applications from female, LGBTQIA+, global majority, and neurodiverse candidates, as well as individuals from traditionally disadvantaged or underrepresented communities in gaming and tech.
We are an equal opportunity employer and ensure fairness at every stage of the recruitment and hiring process. In our efforts to remove any bias from these processes, we are proud to practice blind recruitment. This means that when you apply, we won't see any personal details on your CV, including your name, gender, or age. We recruit entirely based on skills, training, and work experience.
We also strive to provide an accessible and accommodating application experience. If you need any adjustments to support you through the application or interview process, please contact us – we'd be happy to help.
About ACT III
ACT III is an independent AAA game development studio, established in 2023 and based in Brighton & Hove, UK. We develop video games for a global audience in collaboration with partner studios and industry talent.
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